| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Storm Legion |
12 |
4 |
8 |
1 |
1 |
+1 |
+1 |
- |
- |
7 |
4 |
2 |
- |
- |
- |
- |
- |
- |
5 |
10 |
15 |
603 |
| Ability:
Fast Strike during Close Combat.; Skills; Traits; Infantry; Equipment;
Heavy Armor; Yari; Mounted models gain +1 DAM when equipped with
a yari |
| Kamoto |
1 |
4 |
8 |
4 |
2 |
+3 |
+3 |
- |
- |
4 |
4 |
3 |
7 |
3 |
4 |
7 |
5 |
5 |
5 |
|
|
[351] |
| Ability (SO):
Once per battle, Kamoto targets his unit. Until the end of the
turn, every model in Kamoto's unit gains +1 ATT and +1 DAM.;
Unit Commander; Skills; Battle 4; Charge; Defense 4; Go Master;
Iaijutsu 2; Leadership 3; Stalwart Defender; Tactician 1; Traits;
Infantry; Equipment; Heavy Armor; Match Unit Weapon; Gives this
personality a weapon equivalent in all respects to those used
by the unit being led, including any special abilities such as
Fast Strike or First Strike; Army General |
| Star of Laramun |
Nemuranai; Kiso: This personality
gains the Double Chi skill. |
[30] |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Port Guard |
13 |
4 |
7 |
1 |
1 |
+1 |
+1 |
- |
- |
6 |
5 |
1 |
- |
- |
- |
- |
- |
- |
7 |
14 |
20 |
467 |
| Kiso: Any
personality in this unit who enters a duel gains a +2 modifier
to each Damage die, regardless of the Ring upon which the duel
is based and even if Damage modifiers are not usually allowed.;
Skills; Traits; Infantry; Equipment; Heavy Armor; Katana |
| Tsuyu |
1 |
4 |
7 |
4 |
2 |
+3 |
+4 |
- |
- |
6 |
6 |
1 |
6 |
4 |
4 |
5 |
5 |
4 |
4 |
|
|
[272] |
| Ability (SO):
Twice per battle, when engaged with an enemy unit, Tsuyu may
challenge a personality in the enemy unit to an Iaijutsu duel
(Void based). If the enemy refuses; that personality becomes
dishonored, may not make any Attack rolls until the end of the
turn, and Tsuyu's unit gains +2 to all Morale tests until the
end of the turn. This effect may not target the same personality
twice during a battle.; Unit Commander; Skills; Battle 3; Defense
5; Iaijutsu 2; Leadership 3; Traits; Infantry; Equipment; Light
Armor; Naginata |
| Katana of Fire |
Elemental, Nemuranai, Weapon;
Kiso: This personality gains a +2 modifier to all Damage dice
during a duel. Kiso: When this personality is receiving Wounds
during a duel, destroy the Katana to reduce the Wounds to zero.
This does not alter the duel's resolution (such as winner or
loser) or any other results of the resolution. Kiso: When engaged
with one or more models that have the Elemental trait, every
model in this unit gains +1 ATT in Close Combat. |
[60] |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Tortoise Marines |
12 |
4 |
6 |
2 |
1 |
+1 |
+1 |
- |
- |
6 |
6 |
1 |
- |
- |
- |
- |
- |
- |
7 |
13 |
19 |
340 |
| Skills; Traits;
Infantry; Equipment; Light Armor; No-dachi |
| Hyobe |
1 |
4 |
7 |
4 |
2 |
+2 |
+2 |
- |
- |
6 |
5 |
1 |
4 |
3 |
4 |
5 |
3 |
3 |
3 |
|
|
[148] |
| Kiso: When
leading Tortoise Marines, Hyobe's unit will not rout as long
as Hyobe is honorable and unspent.; Unit Commander; Skills; Battle
4; Charge; Defense 1; Leadership 3; Traits; Infantry; Equipment;
Light Armor; No-dachi |
| Fan of Command |
Nemuranai; Kiso: This personality
gains Tactician 1. If the personality already has the Tactician
skill, add +1 to the skill rating. |
[30] |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Mantis Mercenaries |
13 |
4 |
7 |
1 |
1 |
+1 |
+2 |
- |
- |
6 |
7/6 |
1 |
- |
- |
- |
- |
- |
- |
8 |
15 |
22 |
332 |
| Skills; Traits;
Infantry; Equipment; Heavy Armor; Various Weapons |
| Ryosei (Expd) |
1 |
4 |
6 |
4 |
2 |
+1 |
+1 |
- |
- |
5 |
5 |
1 |
5 |
4 |
4 |
4 |
4 |
4 |
3 |
|
|
[150] |
| Ability:
When leading a unit equipped with yari, Ryosei gains Fast Strike
during Close Combat. Ability: For the purposes of Counterspell
only, Ryosei is considered to have Magic 6.; Unit Commander;
Skills; Magic 4; Battle 3; Iaijutsu 3; Leadership 2; Traits;
Infantry; Equipment; Yari; Mounted models gain +1 DAM when equipped
with a yari |
| Counterspell |
When an shugenja uses a spell
or innate ability, and either he or the target of the spell are
within range, make an immediate test (TN [6 - difference between
Magic skill levels]) to negate the target spell. If the test
succeeds, the spell is negated (otherwise nothing happens). When
casting counterspell at a counterspell, you must be within range
of the enemy shugenja casting counterspell. When casting counterspell
at a counterspell, you must be within range of the enemy shugenja
casting counterspell. Range: 18". Rank: 1. |
[0] |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Wasp Skirmishers |
8 |
4 |
6 |
1 |
1 |
0 |
-1 |
+1 |
+1 |
7 |
6 |
1 |
- |
- |
- |
- |
- |
- |
7 |
13 |
19 |
305 |
| Skills; Traits;
Skirmish; Infantry; Equipment; Light Armor; Yumi (15") |
| Nobuo |
1 |
4 |
7 |
4 |
2 |
+1 |
+1 |
+0/1 |
+0/1 |
6 |
6 |
1 |
4 |
3 |
4 |
4 |
4 |
3 |
2 |
|
|
[177] |
| Kiso: Nobuo
may not become spent as a result of casting a spell. Kiso: Immediately
after Nobuo casts any spell, and its effects have been resolved,
the scroll for that spell is destroyed. If Nobuo has multiple
scrolls for that spell, only one scroll is destroyed.; Unit Commander;
Skills; Magic 4; Battle 2; Defense 2; Iaijutsu 1; Leadership
2; Traits; Skirmish; Infantry; Equipment; Light Armor; Wakizashi;
Ranged Weapon; Gives this personality a ranged weapon equivalent
in all respects to those used by the unit being led |
| Torrential Rain |
Special Action: Until the end
of the turn: LOS is reduced to 10", all ranges are reduced
by 1/2, and all Ranged Attacks suffer an additional -2 ATT. In
addition, airborne unit may move only 1/2 of their normal movement
during each movement phase. The casting shugenja becomes Spent
immediately after this spell is cast. This scroll is destroyed
immediately after use. Range: Battlefield. Rank: 4. |
[20] |
| Torrential Rain |
Special Action: Until the end
of the turn: LOS is reduced to 10", all ranges are reduced
by 1/2, and all Ranged Attacks suffer an additional -2 ATT. In
addition, airborne unit may move only 1/2 of their normal movement
during each movement phase. The casting shugenja becomes Spent
immediately after this spell is cast. This scroll is destroyed
immediately after use. Range: Battlefield. Rank: 4. |
[20] |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Tactical Deck |
0 |
- |
- |
- |
- |
- |
- |
0 |
0 |
- |
- |
- |
- |
- |
- |
- |
- |
- |
|
|
|
0 |
| Ancient Promise,
The; Qty: 1; ; Bad Kharma; Qty: 2; ; Beyond Your Mastery; Qty:
3; ; Focus; Qty: 2; ; Grim Determination; Qty: 3; ; Here And
Now!; Qty: 2; ; Iaijutsu Duel; Qty: 2; ; Indirect Fire; Qty:
2; ; Know the Terrain; Qty: 2; ; Resist Magic; Qty: 2; ; Turtle
Shell; Qty: 3; ; Superior Tactics; Qty: 3; ; Charge; Qty: 3;
; Skills; Traits; Equipment |