| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Oni no Akuma
(Expd) |
1 |
5 |
7 |
8 |
4 |
+3 |
+3 |
- |
- |
2 |
2 |
0 |
9 |
5 |
7 |
5 |
5 |
4 |
5 |
|
|
540 |
| Kiso: Akuma
rolls two Damage dice for each hit in Close Combat. Ability:
All Shadowlands affiliated units that you control within 12"
of Akuma gain a +1 modifier to Morale tests.; Invincible Overlord;
Confers: Battle +2, Leadership +2, Defense +2, Iaijutsu +2, Tactician
+1; Kiso: A unit led by the Invincible Overlord may not rout
while he is unspent; Kiso: The Invincible Overlord's unit gains
Fear 1. If the unit already causes Fear, add +1 to its Fear rating
(maximum of Fear 4); Kiso: The Invincible Overlord's unit rounds
Damage totals up to the nearest multiple of 10 when determining
Wounds caused in Close Combat.; Fear 4; Army General; Skills;
Battle 4; Charge; Defense 4; Double Chi; Leadership 4; Traits;
Resistance 4; Fearless; Individual; Oni; Tainted; Equipment |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Ogre Bushi |
1 |
4 |
7 |
5 |
3 |
+3 |
+4 |
- |
- |
5 |
5 |
0 |
5 |
3 |
5 |
4 |
4 |
4 |
5 |
|
|
420 |
| Kiso: Ogre
Bushi roll three Damage dice for each hit in Close Combat.; Skills;
Battle 3; Charge; Leadership 2; Traits; Fear 0; Individual; Non-human;
Tainted; Equipment; Various 2-Handed Weapons |
| Prophecies of Asako Yurito |
Target an enemy effect as it
is produced. The Prophecies may target an effect generated by
a card, personality, unit, spell, or item. Destroy the Prophecies
of Asako Yurito to cancel the target effect. |
[45] |
| Mempo of the Void |
Elemental, Nemuranai; Kiso
(SA): This player may discard any or all of the Tactical cards
in his hand and replace them from his deck. This personality
becomes Spent. Kiso: When another player uses a Tactical card
for its printed effect, target the Tactical card and destroy
the Mempo to negate the effects of the target Tactical card. |
[60] |
| Yari of Air |
Elemental, Nemuranai, Weapon;
Kiso: This personality gains Fast Strike during Close Combat.
Kiso: Ranged Attacks targeting this personality's unit suffer
-1 ATT. Kiso: Every model in this personality's unit gains a
+1 modifier to all Resistance tests. Kiso: When engaged with
one or more models that have the Elemental trait, every model
in this unit gains +1 ATT in Close Combat. |
[65] |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Oni no Sanru
Lord |
1 |
4 |
7/8 |
5 |
3 |
+1 |
+2 |
- |
- |
4 |
4 |
0 |
6 |
4 |
5 |
3 |
5 |
5 |
3 |
|
|
300 |
| Kiso (SA):
Target Oni no Sanru Lord when he is airborne. He gains a 6"
Movement rate until he lands. Kiso: Oni no Sanru Lord rolls two
damage dice for each hit in Close Combat. Ability: When performing
a Dive maneuver during an engaging movement, Oni no Sanru Lord
gains +1 ATT and +1 DAM until the end of the turn and automatically
succeeds at the Maneuver test at the end of the dive. Ability:
First Strike during Close Combat.; Skills; Battle 5; Charge;
Countercharge; Defense 4; Iaijutsu 3; Traits; Fear 1; Resistance
3; Cavalry; Fearless; Flight; Individual; Oni; Tainted; Equipment |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Oni no Tsuburu |
1 |
4 |
6 |
5 |
2 |
+1 |
+2 |
- |
- |
6 |
6 |
0 |
5 |
4 |
5 |
3 |
5 |
3 |
3 |
|
|
245 |
| Kiso: When
Oni no Tsuburu rolls a natural 10, he does not make an add-roll
but automatically causes 3 Wounds, ignoring Defense and other
Wound reducing effects (such as The Damned's ability to reduce
Wounds by 1). Kiso: Oni no Tsuburu rolls two Damage dice for
each hit in Close Combat. Ability: While engaged with an infantry
unit, Oni no Tsuburu gains +2 ATT, +1 DAM and +1 #S.; Skills;
Battle 2; Charge; Defense 1; Traits; Cavalry; Individual; Oni;
Tainted; Equipment |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Dragon, Fire |
1 |
4 |
7 |
5 |
3 |
+3 |
+2 |
+1 |
+1 |
5 |
5 |
4 |
8 |
4 |
5 |
7 |
5 |
5 |
4 |
|
|
545 |
| Kiso: The
Fire Dragon rolls two Damage dice for each hit in Close Combat.
Ranged (elemental, innate): 8" close, 16" extended
(-2 ATT). Roll eight Attack dice for this attack. Ranged (elemental,
innate): 8" close, 16" extended (-2 ATT). Roll 16 Attack
dice for this attack. The Fire Dragon becomes spent to produce
this attack.; Skills; Magic 6; Battle 3; Charge; Defense 2; Iaijutsu
2; Traits; Fear 2; Cavalry; Creature; Elemental; Fearless; Flight;
Individual; Equipment; Tainted |
| The Elements' Fury |
Magical Attack, Ranged Attack;
Ranged Attack (magical): Target any number of enemy units. The
Elements' Fury allows the caster to produce a number of Damage
dice equal to his Ring of Fire. The caster divides the Damage
dice among the target units as he desires. Once the Damage dice
have been assigned, the Damage dice are rolled and applied normally.
This attack has +2 DAM. No other effect may reduce or increase
the dice or modifiers for this spell. This scroll is destroyed
immediately after casting. Range: 18" (LOS). Rank: 4. |
[25] |
| The Path to Inner Peace |
Special Action: Target a personality
that you control. For every three points of the casting shugenja's
Ring of Water (rounding up), The Path to Inner Peace heals 1
Wound taken by the target personality (e.g., Water of 1-3 heals
one Wound, Water of 4-6 heals two Wounds, Water of 7+ heals three
Wounds.). Range: 12". Rank: 2. |
[15] |
| Draining the Life |
Magical Attack, Ranged Attack;
Ranged Attack (magical): Target an enemy unit. The target unit
must make an immediate Resistance test (TN 7). If the range of
the attack is 6" or less, the test has a -2 modifier. If
the range is less than 12", the test has a -1 modifier.
Modifiers are not cumulative. If the test fails, the target unit
takes 3 Wounds and the caster regains one lost Wound (if previously
Wounded). If the test succeeds or the spell is otherwise negated,
the caster loses one personal Wound. Range: 18" (LOS). Rank:
3. |
[15] |