2050 Koku - Lion Army Sean Sweeney (GC2001) - Lion

Unit Name ## Mv ATN W Stk Att Dam RAt RDm TL Mor Hon Glo Air Eart Fire Wtr Void VP1 VP2 VP3 Cost
Shugenja Unit 0 - - - - - - 0 0 - - - - - - - - - 613
Skills; Traits; Equipment
  Kitsu Toju 1 4 6 3 1 +1 +2 0 0 7 7 2 4 4 3 4 4 3 2 [235]
Innate (SA): Target a Lion unit that you control within 18" and LOS. Toju becomes spent and all models in the target unit gain +2 DAM in Close Combat until the end of the turn.; Skills; Magic 4; Battle 3; Traits; Infantry; Equipment; Wakizashi
    Wind Borne Speed Special Action: Target a unit that you control. Until the end of the turn, the target unit gains the Cavalry trait and may move during the Cavalry Movement phase. Rank: 3. [25]
    Ebb and Flow Special Action: Target a unit that you control. The target unit is immediately moved 4" in any direction. The unit's facing and frontage are not affected. The target unit may not enter an engagement or be moved out of the battle (off the table) in this way. If the unit targeted with Ebb and Flow of Battle is engaged, one enemy unit in the engagement may make an immediate Resistance test (TN 8) to negate this spell. If the target unit is moved out of an engagement, all enemy units may make parting shots as normal. This scroll is destroyed immediately after use. Range: 18" (LOS). Rank: 4. [25]
    Torrential Rain Special Action: Until the end of the turn: LOS is reduced to 10", all ranges are reduced by 1/2, and all Ranged Attacks suffer an additional -2 ATT. In addition, airborne unit may move only 1/2 of their normal movement during each movement phase. The casting shugenja becomes Spent immediately after this spell is cast. This scroll is destroyed immediately after use. Range: Battlefield. Rank: 4. [30]
    Fires of Purity Special Action: Target a personality that you control who has an Honor of at least 3. This may not target an airborne personality. Until the end of the turn, the target personaity gains +2 ATT and +2 DAM. Range: 18". Rank: 2. [10]
    Writ of the Elements Writ; Kiso: As this personality casts a spell, target the spell and destroy this Writ. The target spell does not count as this personality's spell for the turn, though other results of the spell casting (destroyed scroll, spent caster, etc.) remain unaltered. [25]
  Morito Tokei 1 4 6 2 1 +1 0 0 0 7 7 2 3 4 2 3 4 3 2 [166]
Skills; Magic 4; Battle 2; Leadership 1; Traits; Infantry; Equipment; Wakizashi
    Wind Borne Speed Special Action: Target a unit that you control. Until the end of the turn, the target unit gains the Cavalry trait and may move during the Cavalry Movement phase. Rank: 3. [25]
    Counterspell (Air) When an shugenja uses a spell or innate ability, and either he or the target of the spell are within range, make an immediate test (TN [6 - difference between Magic skill levels]) to negate the target spell. If the test succeeds, the spell is negated (otherwise nothing happens). When casting counterspell at a counterspell, you must be within range of the enemy shugenja casting counterspell. When casting counterspell at a counterspell, you must be within range of the enemy shugenja casting counterspell. Range: 18". Rank: 1. [20]
    Prophecies of Asako Yurito Target an enemy effect as it is produced. The Prophecies may target an effect generated by a card, personality, unit, spell, or item. Destroy the Prophecies of Asako Yurito to cancel the target effect. [45]
  Kitsu Okura 1 4 6 3 1 0 +2 - - 6 7 2 3 3 3 3 4 2 2 [149]
Skills; Magic 4; Battle 3; Leadership 2; Traits; Infantry; Equipment; Katana
    Wind Borne Speed Special Action: Target a unit that you control. Until the end of the turn, the target unit gains the Cavalry trait and may move during the Cavalry Movement phase. Rank: 3. [25]
    Whirlwind Reaction: Target a unit that you control when it is being targeted by one or more enemy Ranged Attacks from within a single unit, before Attack or Damage rolls are made. All Ranged Attacks being generated against the target unit from within the single enemy unit are negated. This scroll is destroyed, and the casting shugenja becomes Spent immediately after this spell is cast. Range: 18". Rank: 4. [35]
    A Moment's Hesitation Magical Attack; Special Action: Target an enemy unit. The target unit must make an immediate Resistance test (TN 8). If the test fails, the target unit may not make maneuvers, perform Reactionary Fire, or play Defensive Reaction Tactical cards until the end of the turn. This scroll is destroyed immediately after use. Range: 18" (LOS). Rank: 4. [15]
  Kitsu Yojimbo 3 4 7 2 1 +1 +2 0 0 6 5 2 - - - - - - 4 8 12 [63]
Yojimbo are removed from play if all personalities are removed from their unit. A Kitsu yojimbo may enter a Duel on behalf of a personality in their unit, always rolling two dice for Damage.; Skills; Traits; Infantry; Equipment; Heavy Armor; No-dachi
Unit Name ## Mv ATN W Stk Att Dam RAt RDm TL Mor Hon Glo Air Eart Fire Wtr Void VP1 VP2 VP3 Cost
Imperial Sentinels 15 4 7 1 1 +2 +2 - - 5 3 2 - - - - - - 5 9 14 579
Ability: Fast Strike during Close Combat.; Skills; Traits; Revised (C2A); Imperial; Infantry; Equipment; Heavy Armor; Yari; Mounted models gain +1 DAM when equipped with a yari
  Ikoma Ryozo (Expd) 1 4 7 5 2 +2 +5 - - 6 5 3 5 3 5 3 5 4 5 [234]
Kiso: Ryozo may not challenge a personality with either a higher Glory or Honor to a duel. Kiso: When challenged to a duel, Ryozo may not refuse. Ability: While dueling a Shadowlands personality, Ryozo rolls two additional Damage dice. Ability (SA): Once per battle, when Ryozo is leading an engaged unit and the enemy unit contains at least one Tainted model, Ryozo targets his unit. Until the end of the turn, every model in Ryozo's unit gains +1 DAM.; Unit Commander; Skills; Battle 3; Charge; Defense 1; Frenzy; Iaijutsu 1; Leadership 2; Traits; Fearless; Infantry; Tainted; Equipment; Light Armor; Katana
    Obsidian Blade Nemuranai, Weapon; Kiso: When dueling a personality that does not have the Tainted trait, this personality rolls two additional Damage dice. [40]
    Hantei's Tessen Nemuranai; Kiso: This personality rolls two Damage for each hit in Close Combat and keeps the highest results equal to the number of hits scored. Example: If this personality hits twice during a turn, he would roll four Damage dice (two for each hit) and keep the two dice with the highest results. [35]
Unit Name ## Mv ATN W Stk Att Dam RAt RDm TL Mor Hon Glo Air Eart Fire Wtr Void VP1 VP2 VP3 Cost
Lion Warcats 6 4 6 2 2 0 0 - - 8 9 1 - - - - - - 5 10 15 408
Kiso: This unit and its leader ignore all of the effects of having/being a dishonored leader. Ability: Fast Strike during each Close Combat phase of an engagement.; Skills; Traits; Animal; Cavalry; Infantry; Equipment
  Matsu Imura 1 4 7 4 2 +2 +3 - - 7 6 3 5 5 4 3 4 4 5 [288]
Ability: Fast Strike during Close Combat. Ability: When leading a unit of Lion Warcats, Imura gains the ability to use Fast Strike during each Close Combat phase of an engagement, and every model in his unit gains +1 DAM.; Unit Commander; Skills; Battle 2; Beastmaster 4; Charge; Defense 3; Go Master; Iaijutsu 2; Leadership 2; Traits; Cavalry; Infantry; Equipment; Yari; Mounted models gain +1 DAM when equipped with a yari
    The Imperial Standard Nemuranai; Kiso: May only be attached to a personality serving in an army with a minimum starting Honor of 12. Kiso: During the End phase of each turn during which this personality's unit was engaged, and when this personality is not Spent, Broken, or Routed, his army gains two Honor. Kiso: All models in this personality's unit gain +1 DAM (not included on profiles). [50]
    Mempo of the Void Elemental, Nemuranai; Kiso (SA): This player may discard any or all of the Tactical cards in his hand and replace them from his deck. This personality becomes Spent. Kiso: When another player uses a Tactical card for its printed effect, target the Tactical card and destroy the Mempo to negate the effects of the target Tactical card. [60]
    Writ of Command Writ; Kiso: Destroy this Writ immediately before this personality or his unit makes a Maneuver or Morale test. The personality or unit gains a +2 modifier to the test. [20]
Unit Name ## Mv ATN W Stk Att Dam RAt RDm TL Mor Hon Glo Air Eart Fire Wtr Void VP1 VP2 VP3 Cost
Ashigaru 42 4 5 1 1 -1 -1 - - 9 9 0 - - - - - - 34 67 100 450
Skills; Traits; Infantry; Equipment; Wakizashi
  Akodo Kage 1 4 7 5 2 +3 +3 - - 5 6 3 6 4 5 5 4 4 5 [324]
Ability (SO): Once per battle, when leading a Lion Clan unit, Kage targets his unit. Until the end of the turn, all models in Kage's unit gain +1 ATT and +1 DAM.; Unit Commander; Skills; Battle 4; Charge; Countercharge; Iaijutsu 2; Leadership 3; Revered Sensei; Traits; Infantry; Equipment; Light Armor; Katana; Army General
    Writ of Command Writ; Kiso: Destroy this Writ immediately before this personality or his unit makes a Maneuver or Morale test. The personality or unit gains a +2 modifier to the test. [20]
    Hammer of Earth Elemental, Nemuranai, Weapon; Kiso: When entering an engagement as the defender, this personality's unit gains +2 to all Morale tests, and every model in this personality's unit gains +1 ATT and +1 DAM until the end of the turn. Kiso: When engaged with one or more models that have the Elemental trait, every model in this unit gains +1 ATT in Close Combat. [50]
    Fan of Command Nemuranai; Kiso: This personality gains Tactician 1. If the personality already has the Tactician skill, add +1 to the skill rating. [30]
Unit Name ## Mv ATN W Stk Att Dam RAt RDm TL Mor Hon Glo Air Eart Fire Wtr Void VP1 VP2 VP3 Cost
Tactical Deck 0 - - - - - - 0 0 - - - - - - - - - 0
Promo - Empire in Flames; Qty: 1; ; Grim Determination; Qty: 2; ; Bad Kharma; Qty: 2; ; Charge; Qty: 2; ; Parade Ground Practice; Qty: 2; ; Resist Magic; Qty: 2; ; Fortunes Fade, The; Qty: 2; ; Duel of Honor; Qty: 2; ; Strength of Purity; Qty: 2; ; Superior Tactics; Qty: 2; ; Loss Of Face; Qty: 1; ; Amaterasu's Smile; Qty: 2; ; Virtue of Honor; Qty: 2; ; Peasant Revolt; Qty: 2; ; Focus; Qty: 2; ; Code of Bushido; Qty: 2; ; Skills; Traits; Equipment
Total Army Cost: 2050 Koku.
Notes:
Total Honor: 29
Validation Results:
Roster satisfies all enforced validation rules

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