| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Heavy Infantry |
19 |
4 |
7 |
1 |
1 |
0 |
0 |
- |
- |
7 |
7 |
0 |
- |
- |
- |
- |
- |
- |
10 |
20 |
30 |
409 |
| Skills; Traits;
Infantry; Equipment; Heavy Armor; Katana |
| Ropp'tch'tch |
1 |
4 |
6 |
4 |
2 |
+2 |
+1 |
- |
- |
6 |
6 |
1 |
5 |
4 |
4 |
5 |
4 |
3 |
3 |
|
|
[219] |
| Kiso: May
not lead a unit that includes one or more Tainted models. Ability
(SA): Once per turn, this player may exchange a card attached
to Ropp'tch'tch with a card in his hand.; Unit Commander; Skills;
Battle 2; Beastmaster 2; Defense 2; Leadership 3; Stalwart Defender;
Tactician 1; Traits; Infantry; Non-human; Ratling; Equipment;
Army General |
| Prophecies of
Asako Yurito |
Target an enemy effect as it
is produced. The Prophecies may target an effect generated by
a card, personality, unit, spell, or item. Destroy the Prophecies
of Asako Yurito to cancel the target effect. |
[45] |
| Writ of Command |
Writ; Kiso: Destroy this Writ
immediately before this personality or his unit makes a Maneuver
or Morale test. The personality or unit gains a +2 modifier to
the test. |
[20] |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Heavy Infantry |
19 |
4 |
7 |
1 |
1 |
0 |
0 |
- |
- |
7 |
7 |
0 |
- |
- |
- |
- |
- |
- |
10 |
20 |
30 |
376 |
| Skills; Traits;
Infantry; Equipment; Heavy Armor; Katana |
| Ginawa |
1 |
4 |
7 |
4 |
1 |
+1 |
+2 |
- |
- |
6 |
6 |
1 |
4 |
3 |
4 |
3 |
4 |
4 |
4 |
|
|
[186] |
| Unit Commander;
Skills; Battle 2; Charge; Defense 2; Iaijutsu 2; Leadership 3;
Traits; Infantry; Equipment; Light Armor; Naginata |
| Banner of Fear |
Nemuranai; Ability: This unit
gains Fear 0 while this personality is in possession of the banner. |
[50] |
| Fan of Command |
Nemuranai; Kiso: This personality
gains Tactician 1. If the personality already has the Tactician
skill, add +1 to the skill rating. |
[30] |
| Writ of Command |
Writ; Kiso: Destroy this Writ
immediately before this personality or his unit makes a Maneuver
or Morale test. The personality or unit gains a +2 modifier to
the test. |
[20] |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Heavy Infantry |
19 |
4 |
7 |
1 |
1 |
0 |
0 |
- |
- |
7 |
7 |
0 |
- |
- |
- |
- |
- |
- |
10 |
20 |
30 |
321 |
| Skills; Traits;
Infantry; Equipment; Heavy Armor; Katana |
| Ginawa |
1 |
4 |
7 |
4 |
1 |
+2 |
+3 |
- |
- |
6 |
6 |
1 |
4 |
3 |
4 |
3 |
4 |
4 |
3 |
|
|
[131] |
| Unit Commander;
Skills; Battle 2; Charge; Defense 2; Iaijutsu 2; Leadership 3;
Traits; Infantry; Equipment; Light Armor; Naginata |
| Fukushu - "Revenge" |
Bloodsword, Nemuranai, Weapon;
Kiso: This personality gains the Frenzy skill. Kiso (SO): Once
per battle, when leading a unit, this personality's unit gains
Fear 0 until the end of the turn. Kiso: Unless engaged, this
personality's unit must attempt to engage an enemy unit that
is within 4", its forward 90-degree arc, and LOS, the next
time it is able to perform an engaging movement. |
[25] |
| Writ of Command |
Writ; Kiso: Destroy this Writ
immediately before this personality or his unit makes a Maneuver
or Morale test. The personality or unit gains a +2 modifier to
the test. |
[20] |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Heavy Infantry |
19 |
4 |
7 |
1 |
1 |
0 |
0 |
- |
- |
7 |
7 |
0 |
- |
- |
- |
- |
- |
- |
10 |
20 |
30 |
480 |
| Generic Chui;
Battle 2; Leadership 2; Defense 2; Skills; Traits; Infantry;
Equipment; Heavy Armor; Katana |
| Moshi Wakiza (Expd) |
1 |
4 |
6 |
4 |
1 |
+2 |
+1 |
+1 |
+1 |
5 |
5 |
1 |
5 |
4 |
4 |
5 |
3 |
4 |
3 |
|
|
[270] |
| Ranged (innate):
12" close, 24" extended (-2 ATT). Roll five Attack
dice. Ranged (innate): 15" close, 30" extended (-2
ATT). Roll eight Attack dice. Wakiza becomes spent to produce
this attack.; Unit Commander; Skills; Magic 5; Battle 2; Defense
1; Leadership 2; Traits; Infantry; Equipment; Wakizashi |
| Illusionary Terrain |
Pre-game; This spell is cast
immediately following army placement - it may not be used during
play. The casting shugenja's player may place one area of terrain
on the battlefield. The terrain is equal in size to two pieces
of terrain (see rules for terrain sizes). The terrain may not
be a linear obstacle or impassable. It is, otherwise, treated
like the appropriate terrain for LOS purposes. If any model comes
in direct contact with the Illusionary Terrain, or if it is targeted
with Fiery Wrath, it is dispelled - immediately remove the Illusionary
Terrain. This scroll is destroyed immediately after use. Range:
Battlefield. Rank: 5. |
[40] |
| Strength of the
Darkness |
Special Action: Target a unit
that you control. Until the end of the turn, that unit gains
Fear 0. If the target unit already causes Fear, add +1 to the
Fear rating of the target unit. Contrary to normal restrictions,
multiple castings of Strength of Darkness on a unit are allowed,
with each subsequent casting providing an additional +1 to the
Fear rating of the target unit (maximum of Fear 2). Range: 18".
Rank: 3. |
[30] |
| Wind Borne Speed |
Special Action: Target a unit
that you control. Until the end of the turn, the target unit
gains the Cavalry trait and may move during the Cavalry Movement
phase. Rank: 3. |
[25] |
| Writ of Command |
Writ; Kiso: Destroy this Writ
immediately before this personality or his unit makes a Maneuver
or Morale test. The personality or unit gains a +2 modifier to
the test. |
[20] |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Veteran Ronin Archers |
12 |
4 |
6 |
1 |
1 |
-1 |
-1 |
+1 |
+1 |
6 |
6 |
2 |
- |
- |
- |
- |
- |
- |
7 |
14 |
20 |
224 |
| Generic Chui;
Battle 2; Leadership 2; Defense 2; Skills; Traits; Equipment;
Light Armor; Yumi; Range: 15" close, 30" extended (-2
ATT) |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Veteran Ronin Archers |
12 |
4 |
6 |
1 |
1 |
-1 |
-1 |
+1 |
+1 |
6 |
6 |
2 |
- |
- |
- |
- |
- |
- |
7 |
14 |
20 |
224 |
| Generic Chui;
Battle 2; Leadership 2; Defense 2; Skills; Traits; Equipment;
Light Armor; Yumi; Range: 15" close, 30" extended (-2
ATT) |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Tactical Deck |
0 |
- |
- |
- |
- |
- |
- |
0 |
0 |
- |
- |
- |
- |
- |
- |
- |
- |
- |
|
|
|
0 |
| Grim Determination;
Qty: 3; ; Loss Of Face; Qty: 3; ; Superior Tactics; Qty: 3; ;
Charge; Qty: 3; ; Bad Kharma; Qty: 3; ; Resist Magic; Qty: 3;
; Waves Break, The; Qty: 2; ; Know the Terrain; Qty: 2; ; Indirect
Fire; Qty: 2; ; Parade Ground Practice; Qty: 2; ; All or Nothing;
Qty: 3; ; Banzai Charge; Qty: 1; ; Skills; Traits; Equipment |