| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Mirumoto Scouts |
24 |
4 |
7/6 |
1 |
1 |
0 |
0 |
- |
- |
6 |
7 |
2 |
- |
- |
- |
- |
- |
- |
10 |
19 |
28 |
1124 |
| Ability:
This unit ignores terrain movement penalties for hills, woods,
and brush.; Skills; Traits; Infantry; Equipment; Light Armor;
Daisho; Centipede Tattoo (x1); Ability (SO): Once per battle,
activate this tattoo. During this turn and the next, all models
in this unit gain Cavalry and 6" Movement.; Lion Tattoo
(x1); Ability (SO): Once per battle, activate this tattoo. During
this turn and the next, this unit gains the Charge skill. |
| Togashi Yokuni |
1 |
4 |
10/9 |
7 |
3 |
+4 |
+4 |
- |
- |
5 |
5 |
2 |
9 |
5 |
7 |
5 |
5 |
6 |
8 |
|
|
[740] |
| Kiso: Yokuni
does not become spent as a result of casting a spell - if he
would normally have become spent, destroy the spell scroll instead.
Ability (SA): The Earth Dragon appears and joins this army, entering
play spent. Place it,with one edge of its base within 2"
of Yokuni's unit. Yokuni's spells and lasting effects (Wounds
received, Void expended, etc.) transfer to the Dragon. Yokuni
is removed from play with all items and equipment.; Unit Commander;
Skills; Magic 6; Battle 4; Defense 3; Double Chi; Iaijutsu 4;
Leadership 4; Traits; Fearless; Infantry; Equipment; Heavy Armor;
Daisho; Army General |
| Counterspell
(Earth) |
When an shugenja uses a spell
or innate ability, and either he or the target of the spell are
within range, make an immediate test (TN [6 - difference between
Magic skill levels]) to negate the target spell. If the test
succeeds, the spell is negated (otherwise nothing happens). When
casting counterspell at a counterspell, you must be within range
of the enemy shugenja casting counterspell. When casting counterspell
at a counterspell, you must be within range of the enemy shugenja
casting counterspell. Range: 18". Rank: 1. |
[20] |
| Torrential Rain |
Special Action: Until the end
of the turn: LOS is reduced to 10", all ranges are reduced
by 1/2, and all Ranged Attacks suffer an additional -2 ATT. In
addition, airborne unit may move only 1/2 of their normal movement
during each movement phase. The casting shugenja becomes Spent
immediately after this spell is cast. This scroll is destroyed
immediately after use. Range: Battlefield. Rank: 4. |
[30] |
| Sharing Inner
Strength |
Special Action: Target a personality
that you control. This may not target an airborne personality.
The casting shugenja must expend one Void. Until the end of the
turn, the target personality gains +2 ATT and +2 DAM. In addition,
if the personality enters a duel while Sharing Inner Strength,
he rolls two additional Damage dice during the duel. Range: 12".
Rank: 5. |
[20] |
| Prophecies of
Asako Yurito |
Target an enemy effect as it
is produced. The Prophecies may target an effect generated by
a card, personality, unit, spell, or item. Destroy the Prophecies
of Asako Yurito to cancel the target effect. |
[45] |
| Jade Hand |
Nemuranai; Kiso: When rolling
Damage during a Duel this personality rolls three additional
dice, adding any applicable modifiers. Kiso: When engaged with
a unit that contains at least one Tainted model, this personality
gains an additional +1 ATT and +2 DAM in Close Combat. Kiso:
The Jade Hand may not be destroyed and its effects may not be
canceled or negated. |
[60] |
| The Emerald Armor |
Armor, Nemuranai; Kiso: When
this personality is involved in a duel, no effect (including
Unfocused Chi) may reduce the number of Damage dice this personality
rolls or their modifier. Ability: Opponents in a duel may not
use Focus or Kharmic Strike Tactical cards. |
[60] |
| Fan of Command |
Nemuranai; Kiso: This personality
gains Tactician 1. If the personality already has the Tactician
skill, add +1 to the skill rating. |
[30] |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Ise Zumi |
12 |
4 |
6 |
2 |
1 |
+1 |
+1 |
- |
- |
7 |
5 |
1 |
- |
- |
- |
- |
- |
- |
6 |
12 |
18 |
770 |
| Skills; Traits;
Infantry; Tattooed; Equipment; Crab Tattoo (x1); Ability (SO):
Once per battle, activate this tattoo. During this turn and the
next, all models in this unit gain ATN 8.; Centipede Tattoo (x1);
Ability (SO): Once per battle, activate this tattoo. During this
turn and the next, all models in this unit gain Cavalry and 6"
Movement.; Tiger Tattoo (x1); Ability (SO): Once per battle,
activate this tattoo. During this turn and the next, all models
in this unit gain +3 DAM. |
| Mirumoto Hitomi
(Expd) |
1 |
4 |
9/8 |
7 |
3 |
+3 |
+3 |
- |
- |
4 |
3 |
1 |
9 |
4 |
7 |
6 |
6 |
5 |
7 |
|
|
[482] |
| Kiso: When
Hitomi expends Void points to generate a Void effect, each point
expended counts as two points toward producing that effect (excess
points are ignored). Kiso: As Hitomi enters a duel with a personality
who has a lower Glory, she may target herself and expend one
Void to end the duel immediately. No Damage dice are rolled,
the duel has no winner and no loser, and she suffers no addiitional
effects.; Unit Commander; Skills; Battle 4; Charge; Countercharge;
Defense 4; Double Chi; Iaijutsu 3; Leadership 4; Tactician 1;
Traits; Fearless; Infantry; Equipment; Heavy Armor; Daisho |
| Obsidian Hand |
Nemuranai; Kiso: When rolling
Damage dice during a duel, this personality gains a number of
additional Damage dice equal to the current Honor of the opposing
personality.Kiso: This model gains Resistance 2. Kiso: No model
in this personality's unit may be targeted or affected by Maho. |
[25] |
| Katana of Fire |
Elemental, Nemuranai, Weapon;
Kiso: This personality gains a +2 modifier to all Damage dice
during a duel. Kiso: When this personality is receiving Wounds
during a duel, destroy the Katana to reduce the Wounds to zero.
This does not alter the duel's resolution (such as winner or
loser) or any other results of the resolution. Kiso: When engaged
with one or more models that have the Elemental trait, every
model in this unit gains +1 ATT in Close Combat. |
[60] |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Shugenja Unit |
0 |
- |
- |
- |
- |
- |
- |
0 |
0 |
- |
- |
- |
- |
- |
- |
- |
- |
- |
|
|
|
154 |
| Skills; Traits; Equipment |
| Agasha Tamori |
1 |
4 |
6 |
3 |
1 |
+1 |
-1 |
0 |
0 |
8 |
7 |
2 |
3 |
4 |
3 |
3 |
2 |
4 |
2 |
|
|
[135] |
| Skills; Magic
4; Battle 2; Leadership 2; Traits; Infantry; Equipment; Wakizashi |
| Torrential Rain |
Special Action: Until the end
of the turn: LOS is reduced to 10", all ranges are reduced
by 1/2, and all Ranged Attacks suffer an additional -2 ATT. In
addition, airborne unit may move only 1/2 of their normal movement
during each movement phase. The casting shugenja becomes Spent
immediately after this spell is cast. This scroll is destroyed
immediately after use. Range: Battlefield. Rank: 4. |
[30] |
| Torrential Rain |
Special Action: Until the end
of the turn: LOS is reduced to 10", all ranges are reduced
by 1/2, and all Ranged Attacks suffer an additional -2 ATT. In
addition, airborne unit may move only 1/2 of their normal movement
during each movement phase. The casting shugenja becomes Spent
immediately after this spell is cast. This scroll is destroyed
immediately after use. Range: Battlefield. Rank: 4. |
[30] |
| Yojimbo |
1 |
4 |
7 |
2 |
1 |
+1 |
+1 |
0 |
0 |
7 |
6 |
0 |
- |
- |
- |
- |
- |
- |
4 |
8 |
12 |
[19] |
| Removed from
play if all personalities are removed from their unit; May enter
a Duel on behalf of a personality of their unit, always rolling
two dice for Damage; Skills; Traits; Infantry; Equipment; Heavy
Armor; Two-Handed Weapons |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Tactical Deck |
0 |
- |
- |
- |
- |
- |
- |
0 |
0 |
- |
- |
- |
- |
- |
- |
- |
- |
- |
|
|
|
0 |
| Unfocused
Chi; Qty: 1; ; Test of Might; Qty: 3; ; Superior Tactics; Qty:
3; ; Resist Magic; Qty: 3; ; Parade Ground Practice; Qty: 1;
; Loss Of Face; Qty: 3; ; Kolat Orders; Qty: 3; ; Know the Terrain;
Qty: 2; ; Kharmic Betrayal; Qty: 3; ; Iaijutsu Duel; Qty: 3;
; Grim Determination; Qty: 3; ; Duel of Honor; Qty: 1; ; Bad
Kharma; Qty: 1; ; Skills; Traits; Equipment |