2050 Koku - Crane Army Clayton Oliver (Ori 2001) - Crane

Unit Name ## Mv ATN W Stk Att Dam RAt RDm TL Mor Hon Glo Air Eart Fire Wtr Void VP1 VP2 VP3 Cost
Daidoji Iron Warriors 16 4 7 2 1 +2 0 - - 6 6 2 - - - - - - 5 9 13 684
Ability: Fast Strike during Close Combat.; Skills; Traits; Infantry; Equipment; Heavy Armor; Yari; Mounted models gain +1 DAM when equipped with a yari
  Doji Kuwanan 1 4 7 5 2 +3 +2 - - 6 5 3 5 3 5 4 4 4 6 [300]
Unit Commander; Skills; Battle 3; Defense 3; Iaijutsu 2; Leadership 3; Tactician 1; Traits; Infantry; Equipment; Heavy Armor; Katana; Army General
    The Imperial Standard Nemuranai; Kiso: May only be attached to a personality serving in an army with a minimum starting Honor of 12. Kiso: During the End phase of each turn during which this personality's unit was engaged, and when this personality is not Spent, Broken, or Routed, his army gains two Honor. Kiso: All models in this personality's unit gain +1 DAM. [50]
    Star of Laramun Nemuranai; Kiso: This personality gains the Double Chi skill. [30]
    Yari of Air Elemental, Nemuranai, Weapon; Kiso: This personality gains Fast Strike during Close Combat. Kiso: Ranged Attacks targeting this personality's unit suffer -1 ATT. Kiso: Every model in this personality's unit gains a +1 modifier to all Resistance tests. Kiso: When engaged with one or more models that have the Elemental trait, every model in this unit gains +1 ATT in Close Combat. [65]
Unit Name ## Mv ATN W Stk Att Dam RAt RDm TL Mor Hon Glo Air Eart Fire Wtr Void VP1 VP2 VP3 Cost
Empress' Guard 16 4 7 1 1 +1 +1 - - 6 3 0 - - - - - - 6 12 18 444
Kiso: This unit may not be targeted with Kolat or Ninja effects. Ability: This unit gains +1 ATT and +1 DAM when receiving an enemy unit's Charge (either skill or card effect).; Skills; Traits; Imperial; Infantry; Equipment; Light Armor; No-dachi
  Kakita Shura 1 4 7 4 1 +2 -1 - - 7 6 2 4 5 4 3 3 3 2 [172]
Innate (SO): Once per battle, when leading a unit, Shura targets her own unit. Every model in her unit gains one of the following effects: Badger (+2 to Morale tests for 2 turns), Crab (+1 ATN for 2 turns, max ATN 8), Crane (Flight for 4 turns), Dragon (Fear 1 for two turns), Dragonfly (-2 ATT to enemy Ranged Attacks for two turns), Hummingbird (one extra Free Maneuver per movement phase for 4 turns), Lion (+2 DAM for 2 turns), Unicorn (Cavalry for 2 turns), Wasp (+1 ATT to all Ranged Attacks for 2 turns).; Unit Commander; Skills; Magic 3; Battle 3; Defense 1; Leadership 2; Traits; Infantry; Equipment; Wakizashi
    Wind Borne Speed Special Action: Target a unit that you control. Until the end of the turn, the target unit gains the Cavalry trait and may move during the Cavalry Movement phase. Rank: 3. [25]
Unit Name ## Mv ATN W Stk Att Dam RAt RDm TL Mor Hon Glo Air Eart Fire Wtr Void VP1 VP2 VP3 Cost
Mantis Mercenaries (yr) 10 4 7 1 1 +1 +2 - - 6 7 1 - - - - - - 7 13 19 140
Kiso: Mantis Mercenaries may be recruited by a Crane army at standard cost and may be led by a personality of any clan.; Skills; Traits; Infantry; Equipment; Heavy Armor; Various Weapons
Unit Name ## Mv ATN W Stk Att Dam RAt RDm TL Mor Hon Glo Air Eart Fire Wtr Void VP1 VP2 VP3 Cost
Mantis Mercenaries (yr) 16 4 7 1 1 +1 +2 - - 6 7 1 - - - - - - 7 13 19 354
Kiso: Mantis Mercenaries may be recruited by a Crane army at standard cost and may be led by a personality of any clan.; Doji Chomei; Skills; Traits; Infantry; Equipment; Heavy Armor; Various Weapons
  Doji Chomei 1 4 7 5 2 +2 +1 - - 6 6 3 5 3 5 4 4 4 3 [162]
Unit Commander; Skills; Battle 3; Defense 3; Iaijutsu 1; Leadership 3; Traits; Infantry; Equipment; Light Armor; Katana
Unit Name ## Mv ATN W Stk Att Dam RAt RDm TL Mor Hon Glo Air Eart Fire Wtr Void VP1 VP2 VP3 Cost
Shugenja Unit 0 - - - - - - 0 0 - - - - - - - - - 101
Skills; Traits; Equipment
  Asahina Tomo 1 4 6 2 1 +1 0 0 0 7 6 2 3 4 2 3 3 4 2 [82]
Skills; Magic 4; Battle 1; Iaijutsu 2; Leadership 1; Traits; Infantry; Equipment; Wakizashi
  Yojimbo 1 4 7 2 1 +1 +1 0 0 7 6 0 - - - - - - 4 8 12 [19]
Removed from play if all personalities are removed from their unit; May enter a Duel on behalf of a personality of their unit, always rolling two dice for Damage; Skills; Traits; Infantry; Equipment; Heavy Armor; Two-Handed Weapons
Total Army Cost: 1723 Koku.
Notes:
Total Honor: 19
Validation Results:
Roster satisfies all enforced validation rules

Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc.