| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Daidoji Iron Warriors |
16 |
4 |
7 |
2 |
1 |
+2 |
0 |
- |
- |
6 |
6 |
2 |
- |
- |
- |
- |
- |
- |
5 |
9 |
13 |
684 |
| Ability:
Fast Strike during Close Combat.; Skills; Traits; Infantry; Equipment;
Heavy Armor; Yari; Mounted models gain +1 DAM when equipped with
a yari |
| Doji Kuwanan |
1 |
4 |
7 |
5 |
2 |
+3 |
+2 |
- |
- |
6 |
5 |
3 |
5 |
3 |
5 |
4 |
4 |
4 |
6 |
|
|
[300] |
| Unit Commander;
Skills; Battle 3; Defense 3; Iaijutsu 2; Leadership 3; Tactician
1; Traits; Infantry; Equipment; Heavy Armor; Katana; Army General |
| The Imperial
Standard |
Nemuranai; Kiso: May only be
attached to a personality serving in an army with a minimum starting
Honor of 12. Kiso: During the End phase of each turn during which
this personality's unit was engaged, and when this personality
is not Spent, Broken, or Routed, his army gains two Honor. Kiso:
All models in this personality's unit gain +1 DAM. |
[50] |
| Star of Laramun |
Nemuranai; Kiso: This personality
gains the Double Chi skill. |
[30] |
| Yari of Air |
Elemental, Nemuranai, Weapon;
Kiso: This personality gains Fast Strike during Close Combat.
Kiso: Ranged Attacks targeting this personality's unit suffer
-1 ATT. Kiso: Every model in this personality's unit gains a
+1 modifier to all Resistance tests. Kiso: When engaged with
one or more models that have the Elemental trait, every model
in this unit gains +1 ATT in Close Combat. |
[65] |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Empress' Guard |
16 |
4 |
7 |
1 |
1 |
+1 |
+1 |
- |
- |
6 |
3 |
0 |
- |
- |
- |
- |
- |
- |
6 |
12 |
18 |
444 |
| Kiso: This
unit may not be targeted with Kolat or Ninja effects. Ability:
This unit gains +1 ATT and +1 DAM when receiving an enemy unit's
Charge (either skill or card effect).; Skills; Traits; Imperial;
Infantry; Equipment; Light Armor; No-dachi |
| Kakita Shura |
1 |
4 |
7 |
4 |
1 |
+2 |
-1 |
- |
- |
7 |
6 |
2 |
4 |
5 |
4 |
3 |
3 |
3 |
2 |
|
|
[172] |
| Innate (SO):
Once per battle, when leading a unit, Shura targets her own unit.
Every model in her unit gains one of the following effects: Badger
(+2 to Morale tests for 2 turns), Crab (+1 ATN for 2 turns, max
ATN 8), Crane (Flight for 4 turns), Dragon (Fear 1 for two turns),
Dragonfly (-2 ATT to enemy Ranged Attacks for two turns), Hummingbird
(one extra Free Maneuver per movement phase for 4 turns), Lion
(+2 DAM for 2 turns), Unicorn (Cavalry for 2 turns), Wasp (+1
ATT to all Ranged Attacks for 2 turns).; Unit Commander; Skills;
Magic 3; Battle 3; Defense 1; Leadership 2; Traits; Infantry;
Equipment; Wakizashi |
| Wind Borne Speed |
Special Action: Target a unit
that you control. Until the end of the turn, the target unit
gains the Cavalry trait and may move during the Cavalry Movement
phase. Rank: 3. |
[25] |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Mantis Mercenaries (yr) |
10 |
4 |
7 |
1 |
1 |
+1 |
+2 |
- |
- |
6 |
7 |
1 |
- |
- |
- |
- |
- |
- |
7 |
13 |
19 |
140 |
| Kiso: Mantis
Mercenaries may be recruited by a Crane army at standard cost
and may be led by a personality of any clan.; Skills; Traits;
Infantry; Equipment; Heavy Armor; Various Weapons |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Mantis Mercenaries (yr) |
16 |
4 |
7 |
1 |
1 |
+1 |
+2 |
- |
- |
6 |
7 |
1 |
- |
- |
- |
- |
- |
- |
7 |
13 |
19 |
354 |
| Kiso: Mantis
Mercenaries may be recruited by a Crane army at standard cost
and may be led by a personality of any clan.; Doji Chomei; Skills;
Traits; Infantry; Equipment; Heavy Armor; Various Weapons |
| Doji Chomei |
1 |
4 |
7 |
5 |
2 |
+2 |
+1 |
- |
- |
6 |
6 |
3 |
5 |
3 |
5 |
4 |
4 |
4 |
3 |
|
|
[162] |
| Unit Commander;
Skills; Battle 3; Defense 3; Iaijutsu 1; Leadership 3; Traits;
Infantry; Equipment; Light Armor; Katana |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Shugenja Unit |
0 |
- |
- |
- |
- |
- |
- |
0 |
0 |
- |
- |
- |
- |
- |
- |
- |
- |
- |
|
|
|
101 |
| Skills; Traits; Equipment |
| Asahina Tomo |
1 |
4 |
6 |
2 |
1 |
+1 |
0 |
0 |
0 |
7 |
6 |
2 |
3 |
4 |
2 |
3 |
3 |
4 |
2 |
|
|
[82] |
| Skills; Magic
4; Battle 1; Iaijutsu 2; Leadership 1; Traits; Infantry; Equipment;
Wakizashi |
| Yojimbo |
1 |
4 |
7 |
2 |
1 |
+1 |
+1 |
0 |
0 |
7 |
6 |
0 |
- |
- |
- |
- |
- |
- |
4 |
8 |
12 |
[19] |
| Removed from
play if all personalities are removed from their unit; May enter
a Duel on behalf of a personality of their unit, always rolling
two dice for Damage; Skills; Traits; Infantry; Equipment; Heavy
Armor; Two-Handed Weapons |