| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Avalanche Guard |
11 |
4 |
8 |
2 |
1 |
+1 |
+1 |
- |
- |
6 |
6 |
2 |
- |
- |
- |
- |
- |
- |
5 |
9 |
13 |
634 |
| Skills; Traits; Elemental;
Infantry; Equipment; Katana |
| Shiba Tsukune (Expd) |
1 |
4 |
8 |
6 |
2 |
+3 |
+3 |
+2 |
+2 |
4 |
4 |
3 |
8 |
5 |
6 |
5 |
5 |
6 |
5 |
|
|
[370] |
| Kiso: When dueling a model
with the Magic skill, Maho skill, or Oni trait, Tsukune gains
the Double Chi skill until the end of the duel. Ability: Fast
Strike during Close Combat. Tsukune rolls 2 Attack dice for her
Ranged Attack and the Damage total is rounded up to the nearest
multiple of 10 for determining Wounds.; Unit Commander; Skills;
Battle 4; Defense 4; Iaijutsu 3; Leadership 4; Tactician 1; Traits;
Infantry; Equipment; Light Armor; Yari; Mounted models gain +1
DAM when equipped with a yari; Yumi; Range: 15" close, 30"
extended (-2 ATT); Army General |
| Prophecies of
Asako Yurito |
Target an enemy effect as it
is produced. The Prophecies may target an effect generated by
a card, personality, unit, spell, or item. Destroy the Prophecies
of Asako Yurito to cancel the target effect. |
[20] |
| Katana of Fire |
Elemental, Nemuranai, Weapon;
Kiso: This personality gains a +2 modifier to all Damage dice
during a duel. Kiso: When this personality is receiving Wounds
during a duel, destroy the Katana to reduce the Wounds to zero.
This does not alter the duel's resolution (such as winner or
loser) or any other results of the resolution. Kiso: When engaged
with one or more models that have the Elemental trait, every
model in this unit gains +1 ATT in Close Combat. |
[60] |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Fire Elementals |
15 |
4 |
6 |
1 |
1 |
+2 |
+1 |
- |
- |
7 |
6 |
2 |
- |
- |
- |
- |
- |
- |
8 |
15 |
22 |
432 |
| Kiso (SA): Once per battle,
every model in this unit gains +2 ATT and +3 DAM until the end
of the turn. During the End phase of the turn, every model in
this unit becomes spent.; Skills; Traits; Elemental; Infantry;
Equipment; Light Armor; Katana |
| Shiba Katsuda |
1 |
4 |
7 |
5 |
2 |
+3 |
+2 |
- |
- |
6 |
6 |
2 |
5 |
3 |
5 |
5 |
3 |
5 |
4 |
|
|
[222] |
| Kiso (SA): Katsuda may expend
one Void to raise any one skill to a rating of 5 until the end
of the turn. This counts as his use of Void for the turn.; Unit
Commander; Skills; Battle 3; Countercharge; Defense 1; Iaijutsu
3; Leadership 3; Traits; Resistance 2; Infantry; Equipment; Light
Armor; Katana |
| Jade Hand |
Nemuranai; Kiso: When rolling
Damage during a Duel this personality rolls three additional
dice, adding any applicable modifiers. Kiso: When engaged with
a unit that contains at least one Tainted model, this personality
gains an additional +1 ATT and +2 DAM in Close Combat. Kiso:
The Jade Hand may not be destroyed and its effects may not be
canceled or negated. |
[60] |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Tsunami Legion |
11 |
4 |
6 |
1 |
1 |
+1 |
+2 |
- |
- |
7 |
6 |
1 |
- |
- |
- |
- |
- |
- |
6 |
12 |
18 |
408 |
| Kiso (SA): Modify this unit's
MIS by up to 2. Ability: Fast Strike during Close Combat.; Skills;
Traits; Cavalry; Elemental; Infantry; Equipment; Light Armor;
Yari; Mounted models gain +1 DAM when equipped with a yari |
| The Nameless One
(Expd) |
1 |
4 |
7 |
4 |
1 |
+1 |
0 |
- |
- |
6 |
6 |
4 |
5 |
5 |
4 |
4 |
3 |
6 |
4 |
|
|
[221] |
| Kiso: When dueling a Tainted
personality, The Nameless One may roll 8 Damage dice. When using
this kiso, if the enemy personality is removed as a casualty
as a result of the duel, The Nameless One's army gains no VP
for that personality. Innate (SO): Twice per battle, when engaged
with a unit that contains at least one Tainted personality, target
a Tainted personality in that unit. The Nameless One challenges
the target personality to an Iaijutsu duel (Void based) that
cannot be refused.; Unit Commander; Cavalry; Skills; Magic 5;
Battle 2; Iaijutsu 3; Leadership 3; Traits; Infantry; Equipment;
Wakizashi |
| Counterspell
(Void) |
When an shugenja uses a spell
or innate ability, and either he or the target of the spell are
within range, make an immediate test (TN [6 - difference between
Magic skill levels]) to negate the target spell. If the test
succeeds, the spell is negated (otherwise nothing happens). When
casting counterspell at a counterspell, you must be within range
of the enemy shugenja casting counterspell. When casting counterspell
at a counterspell, you must be within range of the enemy shugenja
casting counterspell. Range: 18". Rank: 1. |
[10] |
| Sharing Inner
Strength |
Special Action: Target a personality
that you control. This may not target an airborne personality.
The casting shugenja must expend one Void. Until the end of the
turn, the target personality gains +2 ATT and +2 DAM. In addition,
if the personality enters a duel while Sharing Inner Strength,
he rolls two additional Damage dice during the duel. Range: 12".
Rank: 5. |
[10] |
| Star of Laramun |
Nemuranai; Kiso: This personality
gains the Double Chi skill. |
[30] |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Heavy Infantry w/ Naginata |
15 |
4 |
7 |
1 |
1 |
0 |
+1 |
- |
- |
7 |
7 |
0 |
- |
- |
- |
- |
- |
- |
10 |
19 |
28 |
276 |
| Skills; Traits; Infantry; Equipment;
Heavy Armor; Naginata |
| Ginawa |
1 |
4 |
7 |
4 |
1 |
+2 |
+3 |
- |
- |
6 |
6 |
1 |
4 |
3 |
4 |
3 |
4 |
4 |
3 |
|
|
[111] |
| Unit Commander; Skills; Battle
2; Charge; Defense 2; Iaijutsu 2; Leadership 3; Traits; Infantry;
Equipment; Light Armor; Naginata |
| Fukushu - "Revenge" |
Bloodsword, Nemuranai, Weapon;
Kiso: This personality gains the Frenzy skill. Kiso (SO): Once
per battle, when leading a unit, this personality's unit gains
Fear 0 until the end of the turn. Kiso: Unless engaged, this
personality's unit must attempt to engage an enemy unit that
is within 4", its forward 90-degree arc, and LOS, the next
time it is able to perform an engaging movement. |
[25] |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Hurricane Initiates |
10 |
4 |
6 |
1 |
1 |
0 |
-1 |
+1 |
0 |
7 |
8 |
2 |
- |
- |
- |
- |
- |
- |
8 |
15 |
22 |
150 |
| Generic Nikutai; Battle 1;
Leadership 1; Skills; Traits; Elemental; Infantry; Equipment;
Light Armor; Yumi; Range: 16" close, 32" extended (-2
ATT) |
| Unit Name |
## |
Mv |
ATN |
W |
Stk |
Att |
Dam |
RAt |
RDm |
TL |
Mor |
Hon |
Glo |
Air |
Eart |
Fire |
Wtr |
Void |
VP1 |
VP2 |
VP3 |
Cost |
| Hurricane Initiates |
10 |
4 |
6 |
1 |
1 |
0 |
-1 |
+1 |
0 |
7 |
8 |
2 |
- |
- |
- |
- |
- |
- |
8 |
15 |
22 |
150 |
| Generic Nikutai; Battle 1;
Leadership 1; Skills; Traits; Elemental; Infantry; Equipment;
Light Armor; Yumi; Range: 16" close, 32" extended (-2
ATT) |